Release: Alpha 5
Phew. The next version is ready, and hopefully a little better. :)
Phew. The next version is ready, and hopefully a little better. :)
While I was about to release alpha 5 today, I realized that I need to re-think a few things (such as how the inventory and equipped weapons are managed behind the scene, in the editor).
The game-saves I was sent earlier now appear to load a bit more correctly. :)
After breaking things and rebuilding them again, fixing some other things, and then realizing that it's 8 am in the morning already.. ((_ _))zzZZ Well, here you go. :)
I originally planned to release alpha 3 earlier since I fixed the issue causing the crash earlier, but I'm now facing some issues with loading the inventory. Currently, it appears to have something to do with mod weapons since they are stored differently in the game-save. I had not really tested this before, so now is my chance to figure out how go at it. :) I hope you didn't expect it to actually work! :D No, I am just kidding. It was my intention, actually. :( Now, I go back to work!
In this version, you may now reset skills!
Dead Island Save Editor for the PC version of the game. Eventually, there will be support for Xbox 360 as well.
Hello! For the last 2.5 weeks or so, I have been working on a game-save editor for Dead Island, which is now kind of ready to show to the public. It's currently designed for the PC version of the game, but I plan to support other versions as well (starting with Xbox 360).