Since I'm updating client/server code, I'll take this chance to discontinue auto-update support for DISE alpha 14 and earlier. All versions later than alpha 14 will continue receiving updates after changing a few things on the server. :)

GEEK ALERT

I have been trying hard to figure out exactly how the attributes/unknown/level/dur/han (whatever to call them) work, but I am not there yet. If you're familiar with debugging x86 assembly code, you can give it a try as well. In game_x86.dll at offset 0x0046D0F1, the game reads that/those value(s). At time of writing, the offset is valid for the latest Steam version (updated 1.3.0).

My Steam copy of the game freezes when I attach the debugger (OllyDbg), so I am using "the other" copy which always just works.

END OF GEEK ALERT

What's new?

  • Display item names by technical name (e.g. "CraftPart_Battery") or friendly name ("Battery"). May be useful for telling the difference between some items. Please find it under Tools > Preferences > Naming.
  • Update-check uses less bandwidth when there are no updates available.

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