Release Notes
Added
- Entering text in the item browser search box now applies filter after a delay.
- Display current city alignment.
- Updates for game version 1.23. This is currently the only supported version. If you need any supported data from an older save, try to copy-paste into the new save.
- Ask whether to push on save. Previously it had to be done as an additional step, and it wasn't obvious enough.
- Dark mode/theme on Windows has been implemented to the extent supported by the GUI framework, wxWidgets (v3.3.1). This is still experimental and has some known glitches.
- Support for Ctrl+A in collectables list and item browser dialog.
- Browser for skills and buffs.
- Implemented unlocking of outfit part appearances (transmog). Allows changing the appearance of a given outfit part while in-game so that it has the same appearance as another outfit part.
- Creation of crash reports that can be manually submitted to help diagnose problems.
- Displays a map of the explored areas on the Info tab while allowing it to be imported and exported from/to an image. The image should be a monochrome PNG image where black is unexplored area and white is explored area.
- Item IDs can now be cleared with the push of a button.
Improved
- Performance when inserting many items into lists (e.g. inventory) should be improved.
Changed
- Attempting to modify an item in the collectables list now opens the manual editor dialog instead of the browser.
- Reorganized the item editor dialog.
Fixed
- Item browser search filter was not applied on pressing Enter (Windows). It's now also applied after a delay.
- Child process launch failure with special chars in path.
- Some list column alignments were incorrect.
- Elements in
StateElement::m_EmbeddedElements
(in the saved data) become lost there were any. Savegame::PersistentStorage::CampaignContainer
is currently known to have one element of type Savegame::PersistentStorage::CampaignState
which would become lost.
- Selecting more than one inventory item and then attempting to resize mods crashed the program.
- Closing the window while on the Collectables tab could crash the program on Windows.
- Fixed collectables list context menu items' enabled state.
- Pressing the Insert key in the collectables list to create a new item was handled twice.
- Fixed default category when browsing collectables and when changing an inventory item's appearance.
- Workspace window remained hidden on Linux after closing the editor window after a pull or backup restoration.