Release Notes
0.1.3 -
Fixed pixelated 3D models in menus when the in-game resolution setting is low.
0.1.2 -
Log and ignore failure to set DPI awareness when already set. This can happen if DPI scaling for the program has been overridden in the OS.
0.1.1 -
Fixed menu/HUD stretching thanks to the patch location provided by jackfuste at wsgf.org.
0.1.0 -
Initial release.
- Set any desired resolution as long as it's supported by your display.
- Enable DPI awareness causing the game window to not scale along with the scaling setting in Windows.
- Direct3D 9/11 proxy forwarding for mod co-existence.
- Aids when debugging the game.