Release Notes
0.10.0 -
Added
- Compatibility with game versions 1.23 and 1.24.
Fixed
- Minor sizing glitch of the box around the map image on Linux.
0.9.0 -
Added
- Support for game version 1.24. This is currently the only supported version.
0.8.0 -
Added
- Entering text in the item browser search box now applies filter after a delay.
- Display current city alignment.
- Updates for game version 1.23. This is currently the only supported version. If you need any supported data from an older save, try to copy-paste into the new save.
- Ask whether to push on save. Previously it had to be done as an additional step, and it wasn't obvious enough.
- Dark mode/theme on Windows has been implemented to the extent supported by the GUI framework, wxWidgets (v3.3.1). This is still experimental and has some known glitches.
- Support for Ctrl+A in collectables list and item browser dialog.
- Browser for skills and buffs.
- Implemented unlocking of outfit part appearances (transmog). Allows changing the appearance of a given outfit part while in-game so that it has the same appearance as another outfit part.
- Creation of crash reports that can be manually submitted to help diagnose problems.
- Displays a map of the explored areas on the Info tab while allowing it to be imported and exported from/to an image. The image should be a monochrome PNG image where black is unexplored area and white is explored area.
- Item IDs can now be cleared with the push of a button.
Improved
- Performance when inserting many items into lists (e.g. inventory) should be improved.
Changed
- Attempting to modify an item in the collectables list now opens the manual editor dialog instead of the browser.
- Reorganized the item editor dialog.
Fixed
- Item browser search filter was not applied on pressing Enter (Windows). It's now also applied after a delay.
- Child process launch failure with special chars in path.
- Some list column alignments were incorrect.
- Elements in
StateElement::m_EmbeddedElements
(in the saved data) become lost there were any.Savegame::PersistentStorage::CampaignContainer
is currently known to have one element of typeSavegame::PersistentStorage::CampaignState
which would become lost. - Selecting more than one inventory item and then attempting to resize mods crashed the program.
- Closing the window while on the Collectables tab could crash the program on Windows.
- Fixed collectables list context menu items' enabled state.
- Pressing the Insert key in the collectables list to create a new item was handled twice.
- Fixed default category when browsing collectables and when changing an inventory item's appearance.
- Workspace window remained hidden on Linux after closing the editor window after a pull or backup restoration.
0.7.0 -
Added
- Support for collectables.
Fixed
- NG+ was limited to 10.
0.6.0 -
Added
- Item browser for picking weapon mods/craft parts.
Fixed
- Buttons on "Info" tab weren't resized when the label length changed.
- Fix clearing of search box not being applied in item browser dialog.
0.5.0 -
Added
- Display UI names of inventory items and skills.
- Inventory item browser for picking known items from a list.
- Supports sorting by ID, name ID and UI name.
- Supports filtering by name ID, UI name and category.
- A new "Info" tab:
- Displays the save version.
- Allows editing the following:
- Amount of time played.
- Last played date/time.
- NG+ (New Game+).
Changed
- Redesigned the inventory item editor dialog.
- Default values of new inventory items:
- "Slot ID" is now set to -1 instead of 0. This is not yet exposed in the UI.
- Condtion is now -1 for anything that isn't a mele weapon.
- Repairs done is now -1 for anything that isn't a mele weapon.
- Count is now 0 for firearms and 1 for everything else.
- Bullet is now set automatically for firearms.
- The label of the "New seed" button in the item editor dialog is now "Reseed" to reduce the button's width.
- Various UI tweaks.
0.4.0 -
Added
- Support for game version 1.17.1p.
0.3.0 -
Added
- Inventory item seed has been split into the following individual values:
- Affixes seed
- Rarity
- Damage level
- Affix level
- Added "Visited" column to inventory item list.
- Pressing Escape in dialog windows now cancels the dialogs.
Fixed
- Some dialog windows were initially too small.
- Some dialog windows set incorrect initial focus.
Changed
- Rearranged inventory item list columns.
- Renamed "Blueprint ID" column to "Blueprint" in inventory item list.
- Set default column widths in lists to fixed values.
- Redesigned the item editor dialog window to reduce clutter and window size.
0.2.0 -
Added
- Copy-pasting of inventory items, mods, craft parts, skills and (timed) buffs.
- Note: Non-standard JSON format was used to support copy-pasting of items that contain special floating point values such as NaN and infinity.
- Keyboard navigation for inventory items, mods, craft parts, skills and (timed) buffs. See keyboard shortcuts below.
- Double-clicking in lists now performs the same action as pressing Enter on the keyboard.
- Improvements regarding referential integrity, including checking for violations and elimination of bug-prone code.
Keyboard shortcuts:
Shortcut | Action | Where |
---|---|---|
Ctrl+A |
Select all items. | Items, mods, craft parts, skills, buffs |
Ctrl+C |
Copy selected items. | Items, mods, craft parts, skills, buffs |
Ctrl+V |
Paste copied items. | Items, mods, craft parts, skills, buffs |
Return |
Modify selected item. | Items, mods, craft parts, skills, buffs |
Delete |
Remove selected items. | Items, mods, craft parts, skills, buffs |
Insert |
Create a new item. | Items, skills, buffs |
0.1.3 -
Fixed
- DPI awareness (Windows).
- Garbled text in the UI (Windows).
0.1.2 -
Fixed
- The item editor dialog immediately modified the item upon tapping the buttons "New seed", "Repair" (condition) and "Reset" (repairs done).
0.1.1 -
Fixed
- Timed buffs couldn't be loaded.
0.1.0 -
This is the first official release with the following features:
- Support for game version 1.16c.
- Add/Edit/Remove inventory items.
- Add/Edit/Remove skills and buffs.
- Edit cash.
- Workspace with backup and restore feature.
- Steam integration with support for pulling file from Stream and pushing file from workspace to Steam.
This release is more or less in the same state as the test build from mid-2023, with support for the latest version of the game.